In the original game, secrets spelled the difference between having an easy time and fighting to the bitter end. Most secrets are in very specific locations that even the most clueless player can recognize by the end of the game. Namely, the air vents and behind the destrucible walls. Some even are unveiled by the enemies that destroy the right element. But a few can be permanently locked from you if you made one crucial mistake. Meaning that either you discard it or you have to restart the entire level. This guide is designed to not loose out anything, just because you decided to destroy a specific crate without knowing that the later was especially important.įor more ease to browse the entire guide, levels will be displayed by sections of the game. Each section will have its final map where the boss is located, meaning that Level 1 - Boss will have the Feral Zombie while Level 2 - Boss will have Spiderma. This Guide had been created in the 1.0 Version of Zombotron. Meaning that it is exact in all the locations AT THAT TIME, but can't guarantee all locations. The devs have apparently changed some levels and add a few secrets, but it was not written in the later updates. Therefore, this guide will be actualised in the Final Version of this part of the Game. You may have died already, and blamed your lack of stuff. You deal limited damage without headshoot, have a very low amount of healing and even worst, if you die, you don't have checkpoint and need to restart everything. Right after meeting a locked door where you discover that. actually I haven't read the text, but I think it was important. Anyway, right after falling down, you meet your very first air vent. They will be your best friend, because you know that each time you meet one of those, good stuff will lie beyond. This time was no exception, you can already loot some good stuff at this point. Chestplate, helmet and boots with perks reducing damage received or increasing damage dealt. You will also maybe notice that a lot are based on the very last bullet of a magazine. But who will be dumb enough to rely on this, the reload animation is not cancellable, meaning you are in a world of trouble if you haven't killed your enemy. Speaking about enemies, another air vent. But this time, you will encounter your first mutated spider. Unlike zombies and in fact, all enemies, spiders can't be headshot. But they are also the worst at melee attacks, so it's a bit fair. Right next to the elevator, destroy the air vent and head to the right. Destroy a second air vent and you find the first shop.
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